#ifndef __BASIC_H__
#define __BASIC_H__

#pragma once

#include "../Launcher.h"

namespace Nezha
{

	//class BasicRendererGLESTest : public NZTest
	//{
	//public:
	//	//virtual int _queryStatus(int& detailInfoId)
	//	//{
	//	//	return 0;
	//	//}

	//protected:
	//	virtual bool _initialize();

	//	virtual bool _reset();

	//	virtual void _uninitialize();

	//	virtual bool updateImpl(float dt);
	//};

	class Basic : public MiniFramework
	{
	public:
		Basic(){}
		virtual ~Basic(){}

		virtual void initialSetConfig(EngineConfig* cfg);

		virtual bool initialize();

		virtual bool externalUpdate();

		virtual void uninitialize();
	};

}

#endif //end __BASIC_H__